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I've been taking a lot of inspiration from video games lately when it comes to my hobbying. I guess you could say that I play a lot more video games than I should, and with all the awesome shooters being released right now who could blame me? Alright, I'm not even that cool... I have logged a considerable amount of hours on Sims 3 this month as well. But I spent a few days at the end of October playing through the Halo: Reach campaign; which is where I began to develop the concept for my Deathwatch Killteam for games of Killzone. The characters in Reach aren't particularly fleshed out or well-rounded, but they are bad ass, best of the best soldiers for their particular roles, which was something that I really wanted to capture with my Deathwatch Kill team.
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That's not a ghost, it's a WIP shot of my Deathwatch marine, but this blurry, pixelated piece of shit picture is the best I can muster at this point sans lightbox and awesome professional camera that are both at Evan's house. I'll make sure to get a decent shot of him once he's painted, but at this point I wanted to show a comparison between the mini and a shot of the character from Reach.
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I've found Video Games and movies to be an awesome source of inspiration for modeling throughout my 40k career. Earlier tonight I finished the Call of Duty: Black Ops campaign and have been kicking myself for selling my Imperial Guard codex on Ebay earlier this year. It's stuff like this:
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Yeah, I played Army of Two just recently, and have nearly had to resort to shock aversion therapy to keep from buying catachans and putting necron heads on them.
ReplyDeleteVideo games are definitely my best source of inspiration for my tabletop gaming. It's as it should be.
Army of Two was an awesome game! I say embrace the catachans. Awesome converted army > Money.
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